Animation Move. More...
#include <deAnimationMove.h>
Public Member Functions | |
Constructors and Destructors | |
| deAnimationMove () | |
| Creates a new animation move without name. | |
| ~deAnimationMove () | |
| Cleans up the animation move. | |
Management | |
| const char * | GetName () const |
| Retrieves the name of the move. | |
| void | SetName (const char *name) |
| Sets the name of the move. | |
| float | GetPlaytime () const |
| Retrieves the playtime of the move which is the largest time of all keyframes. | |
| void | SetPlaytime (float playtime) |
| Sets the playtime for the move which is the largest time of all keyframes. | |
| int | GetKeyframeListCount () const |
| Retrieves the count of keyframe lists. | |
| deAnimationKeyframeList * | GetKeyframeList (int index) const |
| Retrieves the keyframe at the given index. | |
| void | AddKeyframeList (deAnimationKeyframeList *list) |
| Adds a keyframe list. | |
Animation Move.
| deAnimationMove::deAnimationMove | ( | ) |
Creates a new animation move without name.
| deAnimationMove::~deAnimationMove | ( | ) |
Cleans up the animation move.
| void deAnimationMove::AddKeyframeList | ( | deAnimationKeyframeList * | list ) |
Adds a keyframe list.
| deAnimationKeyframeList* deAnimationMove::GetKeyframeList | ( | int | index ) | const |
Retrieves the keyframe at the given index.
| int deAnimationMove::GetKeyframeListCount | ( | ) | const [inline] |
Retrieves the count of keyframe lists.
| const char* deAnimationMove::GetName | ( | ) | const [inline] |
Retrieves the name of the move.
| float deAnimationMove::GetPlaytime | ( | ) | const [inline] |
Retrieves the playtime of the move which is the largest time of all keyframes.
| void deAnimationMove::SetName | ( | const char * | name ) |
Sets the name of the move.
| void deAnimationMove::SetPlaytime | ( | float | playtime ) |
Sets the playtime for the move which is the largest time of all keyframes.
1.7.2