deAnimatorManager Class Reference

Animator Resource Manager. More...

#include <deAnimatorManager.h>

Inheritance diagram for deAnimatorManager:
deResourceManager

List of all members.

Public Member Functions

Constructors and Destructors
 deAnimatorManager (deEngine *engine)
 Creates a new animator resource manager linked to the given engine.
 ~deAnimatorManager ()
 Cleans up the animator resource manager and reports leaking resources.
Management
int GetAnimatorCount () const
 Retrieves the count of animator resource.
deAnimatorCreateAnimator ()
 Creates a new animator object.
System Peer Management
void SystemAnimatorLoad ()
 Animator System Peers of all stored resources have to be created.
void SystemAnimatorUnload ()
 Animator System Peers of all stored resources have to be freed.
Resource only Functions

Those functions are only for resource objects and should never be called directly from an application.

void RemoveResource (deResource *resource)
 Removes the given resource from the manager without freeing it.

Detailed Description

Animator Resource Manager.

Author:
Plüss Roland
Version:
1.0
Date:
2008

Constructor & Destructor Documentation

deAnimatorManager::deAnimatorManager ( deEngine engine )

Creates a new animator resource manager linked to the given engine.

deAnimatorManager::~deAnimatorManager (  )

Cleans up the animator resource manager and reports leaking resources.


Member Function Documentation

deAnimator* deAnimatorManager::CreateAnimator (  )

Creates a new animator object.

int deAnimatorManager::GetAnimatorCount (  ) const

Retrieves the count of animator resource.

void deAnimatorManager::RemoveResource ( deResource resource ) [virtual]

Removes the given resource from the manager without freeing it.

Implements deResourceManager.

void deAnimatorManager::SystemAnimatorLoad (  ) [virtual]

Animator System Peers of all stored resources have to be created.

Reimplemented from deResourceManager.

void deAnimatorManager::SystemAnimatorUnload (  ) [virtual]

Animator System Peers of all stored resources have to be freed.

Reimplemented from deResourceManager.


The documentation for this class was generated from the following file: