Drag[en]gine Game Engine  1.0
deBaseAudioComponent Class Reference

Audio Module Component Peer. More...

#include <deBaseAudioComponent.h>

Public Member Functions

Constructors and Destructors
 deBaseAudioComponent ()
 
virtual ~deBaseAudioComponent ()
 
Notifications
virtual void PositionChanged ()
 
virtual void ScalingChanged ()
 
virtual void OrientationChanged ()
 
virtual void ModelChanged ()
 
virtual void RigChanged ()
 
virtual void VisibilityChanged ()
 
virtual void ExtendsChanged ()
 
virtual void MeshDirty ()
 
virtual void ParametersChanged ()
 
virtual void DecalAdded (int index, deDecal *decal)
 
virtual void DecalRemoved (int index, deDecal *decal)
 
virtual void AllDecalsRemoved ()
 

Detailed Description

Audio Module Component Peer.

Author
Pl├╝ss Roland
Version
1.0
Date
2008

Constructor & Destructor Documentation

◆ deBaseAudioComponent()

deBaseAudioComponent::deBaseAudioComponent ( )

Creates a new peer.

◆ ~deBaseAudioComponent()

virtual deBaseAudioComponent::~deBaseAudioComponent ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ AllDecalsRemoved()

virtual void deBaseAudioComponent::AllDecalsRemoved ( )
virtual

All decals have been removed.

◆ DecalAdded()

virtual void deBaseAudioComponent::DecalAdded ( int  index,
deDecal decal 
)
virtual

Decal has been added.

◆ DecalRemoved()

virtual void deBaseAudioComponent::DecalRemoved ( int  index,
deDecal decal 
)
virtual

Decal has been removed.

◆ ExtendsChanged()

virtual void deBaseAudioComponent::ExtendsChanged ( )
virtual

Extends changed.

◆ MeshDirty()

virtual void deBaseAudioComponent::MeshDirty ( )
virtual

Mesh vertices have been invalidated.

◆ ModelChanged()

virtual void deBaseAudioComponent::ModelChanged ( )
virtual

Model object changed.

◆ OrientationChanged()

virtual void deBaseAudioComponent::OrientationChanged ( )
virtual

Orientation changed.

◆ ParametersChanged()

virtual void deBaseAudioComponent::ParametersChanged ( )
virtual

Parameter or hint changed.

◆ PositionChanged()

virtual void deBaseAudioComponent::PositionChanged ( )
virtual

Position changed.

◆ RigChanged()

virtual void deBaseAudioComponent::RigChanged ( )
virtual

Rig object changed.

◆ ScalingChanged()

virtual void deBaseAudioComponent::ScalingChanged ( )
virtual

Scaling changed.

◆ VisibilityChanged()

virtual void deBaseAudioComponent::VisibilityChanged ( )
virtual

Visitility changed.


The documentation for this class was generated from the following file: