Drag[en]gine Game Engine  1.0
deBaseAudioSound Class Reference

Audio Module Sound Peer. More...

#include <deBaseAudioSound.h>

Public Member Functions

Constructors and Destructors
 deBaseAudioSound ()
 
virtual ~deBaseAudioSound ()
 

Detailed Description

Audio Module Sound Peer.

Author
Pl├╝ss Roland
Version
1.0
Date
2008

Constructor & Destructor Documentation

◆ deBaseAudioSound()

deBaseAudioSound::deBaseAudioSound ( )

Creates a new peer.

◆ ~deBaseAudioSound()

virtual deBaseAudioSound::~deBaseAudioSound ( )
virtual

Cleans up the peer.


The documentation for this class was generated from the following file: