Drag[en]gine Game Engine  1.0
deBaseAudioSpeaker Class Reference

Audio Module Speaker Peer. More...

#include <deBaseAudioSpeaker.h>

Public Member Functions

Constructors and Destructors
 deBaseAudioSpeaker ()
 Creates a new peer. More...
 
virtual ~deBaseAudioSpeaker ()
 Cleans up the peer. More...
 
Notifications
virtual void TypeChanged ()
 Type changed. More...
 
virtual void SourceChanged ()
 Sound source changed. More...
 
virtual void PositionChanged ()
 Position changed. More...
 
virtual void OrientationChanged ()
 Orientation changed. More...
 
virtual void VelocityChanged ()
 Velocity changed. More...
 
virtual void MutedChanged ()
 Muted changed. More...
 
virtual void LoopingChanged ()
 Looping changed. More...
 
virtual void PlayPositionChanged ()
 Play position changed. More...
 
virtual void PlaySpeedChanged ()
 Play speed changed. More...
 
virtual void VolumeChanged ()
 Volume changed. More...
 
virtual void RangeChanged ()
 Range changed. More...
 
virtual void HalfVolumeDistanceChanged ()
 Half volume distance changed. More...
 
virtual void PlayStateChanged ()
 Play state changed. More...
 

Detailed Description

Audio Module Speaker Peer.

Author
Pl├╝ss Roland
Version
1.0
Date
2014

Constructor & Destructor Documentation

◆ deBaseAudioSpeaker()

deBaseAudioSpeaker::deBaseAudioSpeaker ( )

Creates a new peer.

◆ ~deBaseAudioSpeaker()

virtual deBaseAudioSpeaker::~deBaseAudioSpeaker ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ HalfVolumeDistanceChanged()

virtual void deBaseAudioSpeaker::HalfVolumeDistanceChanged ( )
virtual

Half volume distance changed.

◆ LoopingChanged()

virtual void deBaseAudioSpeaker::LoopingChanged ( )
virtual

Looping changed.

◆ MutedChanged()

virtual void deBaseAudioSpeaker::MutedChanged ( )
virtual

Muted changed.

◆ OrientationChanged()

virtual void deBaseAudioSpeaker::OrientationChanged ( )
virtual

Orientation changed.

◆ PlayPositionChanged()

virtual void deBaseAudioSpeaker::PlayPositionChanged ( )
virtual

Play position changed.

◆ PlaySpeedChanged()

virtual void deBaseAudioSpeaker::PlaySpeedChanged ( )
virtual

Play speed changed.

◆ PlayStateChanged()

virtual void deBaseAudioSpeaker::PlayStateChanged ( )
virtual

Play state changed.

◆ PositionChanged()

virtual void deBaseAudioSpeaker::PositionChanged ( )
virtual

Position changed.

◆ RangeChanged()

virtual void deBaseAudioSpeaker::RangeChanged ( )
virtual

Range changed.

◆ SourceChanged()

virtual void deBaseAudioSpeaker::SourceChanged ( )
virtual

Sound source changed.

◆ TypeChanged()

virtual void deBaseAudioSpeaker::TypeChanged ( )
virtual

Type changed.

◆ VelocityChanged()

virtual void deBaseAudioSpeaker::VelocityChanged ( )
virtual

Velocity changed.

◆ VolumeChanged()

virtual void deBaseAudioSpeaker::VolumeChanged ( )
virtual

Volume changed.


The documentation for this class was generated from the following file: