Drag[en]gine Game Engine  1.0
deBaseGraphicBillboard Class Reference

Graphic Module Billboard Peer. More...

#include <deBaseGraphicBillboard.h>

Public Member Functions

Constructors and Destructors
 deBaseGraphicBillboard ()
 
virtual ~deBaseGraphicBillboard ()
 
Notifications
virtual void PositionChanged ()
 
virtual void AxisChanged ()
 
virtual void SizeChanged ()
 
virtual void OffsetChanged ()
 
virtual void SkinChanged ()
 
virtual void DynamicSkinChanged ()
 
virtual void ParametersChanged ()
 
virtual void VisibilityChanged ()
 

Detailed Description

Graphic Module Billboard Peer.

Author
Pl├╝ss Roland
Version
1.0
Date
2010

Constructor & Destructor Documentation

◆ deBaseGraphicBillboard()

deBaseGraphicBillboard::deBaseGraphicBillboard ( )

Create a new peer.

◆ ~deBaseGraphicBillboard()

virtual deBaseGraphicBillboard::~deBaseGraphicBillboard ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ AxisChanged()

virtual void deBaseGraphicBillboard::AxisChanged ( )
virtual

Axis changed.

◆ DynamicSkinChanged()

virtual void deBaseGraphicBillboard::DynamicSkinChanged ( )
virtual

Dynamic skin changed.

◆ OffsetChanged()

virtual void deBaseGraphicBillboard::OffsetChanged ( )
virtual

Offset changed.

◆ ParametersChanged()

virtual void deBaseGraphicBillboard::ParametersChanged ( )
virtual

Locked or spherical changed.

◆ PositionChanged()

virtual void deBaseGraphicBillboard::PositionChanged ( )
virtual

Position changed.

◆ SizeChanged()

virtual void deBaseGraphicBillboard::SizeChanged ( )
virtual

Size changed.

◆ SkinChanged()

virtual void deBaseGraphicBillboard::SkinChanged ( )
virtual

Skin changed.

◆ VisibilityChanged()

virtual void deBaseGraphicBillboard::VisibilityChanged ( )
virtual

Visibility changed.


The documentation for this class was generated from the following file: