Drag[en]gine Game Engine  1.0
deBaseGraphicCamera Class Reference

Graphic Module Camera Peer. More...

#include <deBaseGraphicCamera.h>

Public Member Functions

Constructors and Destructors
 deBaseGraphicCamera ()
 
virtual ~deBaseGraphicCamera ()
 
Notifications
virtual void PositionChanged ()
 
virtual void OrientationChanged ()
 
virtual void ParameterChanged ()
 
virtual void AdaptionChanged ()
 
virtual void LayerMaskChanged ()
 
virtual void EffectAdded (int index, deEffect *effect)
 
virtual void EffectRemoved (int index, deEffect *effect)
 
virtual void AllEffectsRemoved ()
 

Detailed Description

Graphic Module Camera Peer.

Author
Pl├╝ss Roland
Version
1.0
Date
2008

Constructor & Destructor Documentation

◆ deBaseGraphicCamera()

deBaseGraphicCamera::deBaseGraphicCamera ( )

Create a new peer.

◆ ~deBaseGraphicCamera()

virtual deBaseGraphicCamera::~deBaseGraphicCamera ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ AdaptionChanged()

virtual void deBaseGraphicCamera::AdaptionChanged ( )
virtual

Adaption parameter changed.

◆ AllEffectsRemoved()

virtual void deBaseGraphicCamera::AllEffectsRemoved ( )
virtual

All effects have been removed.

◆ EffectAdded()

virtual void deBaseGraphicCamera::EffectAdded ( int  index,
deEffect effect 
)
virtual

Effect has been added.

◆ EffectRemoved()

virtual void deBaseGraphicCamera::EffectRemoved ( int  index,
deEffect effect 
)
virtual

Effect has been removed.

◆ LayerMaskChanged()

virtual void deBaseGraphicCamera::LayerMaskChanged ( )
virtual

Layer mask changed.

◆ OrientationChanged()

virtual void deBaseGraphicCamera::OrientationChanged ( )
virtual

Orientation changed.

◆ ParameterChanged()

virtual void deBaseGraphicCamera::ParameterChanged ( )
virtual

Camera parameter changed.

◆ PositionChanged()

virtual void deBaseGraphicCamera::PositionChanged ( )
virtual

Position changed.


The documentation for this class was generated from the following file: