Drag[en]gine Game Engine  1.0
deBaseGraphicEffect Class Reference

Graphic Module Effect Peer. More...

#include <deBaseGraphicEffect.h>

Public Member Functions

Constructors and Destructors
 deBaseGraphicEffect ()
 
virtual ~deBaseGraphicEffect ()
 
Notifications
virtual void EnabledChanged ()
 
virtual void TextureCoordinatesChanged ()
 
virtual void TransparencyChanged ()
 
virtual void ImageChanged ()
 
virtual void StrengthChanged ()
 
virtual void ColorMatrixChanged ()
 
virtual void FilterKernelChanged ()
 Filter kernel changed. More...
 

Detailed Description

Graphic Module Effect Peer.

Author
Pl├╝ss Roland
Version
1.0
Date
2008

Constructor & Destructor Documentation

◆ deBaseGraphicEffect()

deBaseGraphicEffect::deBaseGraphicEffect ( )

Creates a new peer.

◆ ~deBaseGraphicEffect()

virtual deBaseGraphicEffect::~deBaseGraphicEffect ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ ColorMatrixChanged()

virtual void deBaseGraphicEffect::ColorMatrixChanged ( )
virtual

Matrix changed.

◆ EnabledChanged()

virtual void deBaseGraphicEffect::EnabledChanged ( )
virtual

Enabled state changed.

◆ FilterKernelChanged()

virtual void deBaseGraphicEffect::FilterKernelChanged ( )
virtual

Filter kernel changed.

◆ ImageChanged()

virtual void deBaseGraphicEffect::ImageChanged ( )
virtual

Image changed.

◆ StrengthChanged()

virtual void deBaseGraphicEffect::StrengthChanged ( )
virtual

Strength changed.

◆ TextureCoordinatesChanged()

virtual void deBaseGraphicEffect::TextureCoordinatesChanged ( )
virtual

Texture coordinates changed.

◆ TransparencyChanged()

virtual void deBaseGraphicEffect::TransparencyChanged ( )
virtual

Transparency changed.


The documentation for this class was generated from the following file: