Drag[en]gine Game Engine  1.0
deBaseGraphicLight Class Reference

Graphic Module Scene Light Peer. More...

#include <deBaseGraphicLight.h>

Public Member Functions

Constructors and Destructors
 deBaseGraphicLight ()
 
virtual ~deBaseGraphicLight ()
 
Notifications
virtual void TypeChanged ()
 
virtual void GeometryParameterChanged ()
 
virtual void AttenuationChanged ()
 
virtual void LightParameterChanged ()
 
virtual void ShadowParameterChanged ()
 
virtual void PositionChanged ()
 
virtual void OrientationChanged ()
 
virtual void ProjectorSourceChanged ()
 
virtual void ActivatedChanged ()
 
virtual void HintChanged ()
 
virtual void CageChanged ()
 

Detailed Description

Graphic Module Scene Light Peer.

Author
Pl├╝ss Roland
Version
1.0
Date
2008

Constructor & Destructor Documentation

◆ deBaseGraphicLight()

deBaseGraphicLight::deBaseGraphicLight ( )

Creates a new peer.

◆ ~deBaseGraphicLight()

virtual deBaseGraphicLight::~deBaseGraphicLight ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ ActivatedChanged()

virtual void deBaseGraphicLight::ActivatedChanged ( )
virtual

Activated changed.

◆ AttenuationChanged()

virtual void deBaseGraphicLight::AttenuationChanged ( )
virtual

Attenuation changed.

◆ CageChanged()

virtual void deBaseGraphicLight::CageChanged ( )
virtual

Light cage changed.

◆ GeometryParameterChanged()

virtual void deBaseGraphicLight::GeometryParameterChanged ( )
virtual

Geomtry parameter changed.

◆ HintChanged()

virtual void deBaseGraphicLight::HintChanged ( )
virtual

Hint changed.

◆ LightParameterChanged()

virtual void deBaseGraphicLight::LightParameterChanged ( )
virtual

Light parameter changed.

◆ OrientationChanged()

virtual void deBaseGraphicLight::OrientationChanged ( )
virtual

Orientation changed.

◆ PositionChanged()

virtual void deBaseGraphicLight::PositionChanged ( )
virtual

Position changed.

◆ ProjectorSourceChanged()

virtual void deBaseGraphicLight::ProjectorSourceChanged ( )
virtual

Projector source changed.

◆ ShadowParameterChanged()

virtual void deBaseGraphicLight::ShadowParameterChanged ( )
virtual

Shadow parameter changed.

◆ TypeChanged()

virtual void deBaseGraphicLight::TypeChanged ( )
virtual

Light type changed.


The documentation for this class was generated from the following file: