Drag[en]gine Game Engine  1.0
deBaseGraphicModule Member List

This is the complete list of members for deBaseGraphicModule, including all inherited members.

AddErrorTracePoint(const char *sourceFunc, int sourceLine)deBaseModule
CleanUp()=0deBaseGraphicModulepure virtual
CreateBillboard(deBillboard *billboard)=0deBaseGraphicModulepure virtual
CreateCamera(deCamera *camera)=0deBaseGraphicModulepure virtual
CreateCanvas(deCanvas *canvas)deBaseGraphicModulevirtual
CreateCaptureCanvas(deCaptureCanvas *captureCanvas)deBaseGraphicModulevirtual
CreateComponent(deComponent *comp)=0deBaseGraphicModulepure virtual
CreateDebugDrawer(deDebugDrawer *debugDrawer)=0deBaseGraphicModulepure virtual
CreateDecal(deDecal *decal)=0deBaseGraphicModulepure virtual
CreateDynamicSkin(deDynamicSkin *dynamicSkin)deBaseGraphicModulevirtual
CreateEffect(deEffect *effect)=0deBaseGraphicModulepure virtual
CreateEnvMapProbe(deEnvMapProbe *envMapProbe)deBaseGraphicModulevirtual
CreateFont(deFont *font)=0deBaseGraphicModulepure virtual
CreateHeightTerrain(deHeightTerrain *heightTerrain)=0deBaseGraphicModulepure virtual
CreateImage(deImage *image)=0deBaseGraphicModulepure virtual
CreateLight(deLight *light)=0deBaseGraphicModulepure virtual
CreateLumimeter(deLumimeter *lumimeter)=0deBaseGraphicModulepure virtual
CreateModel(deModel *model)=0deBaseGraphicModulepure virtual
CreateOcclusionMesh(deOcclusionMesh *occmesh)deBaseGraphicModulevirtual
CreateParticleEmitter(deParticleEmitter *emitter)=0deBaseGraphicModulepure virtual
CreateParticleEmitterInstance(deParticleEmitterInstance *instance)=0deBaseGraphicModulepure virtual
CreatePropField(dePropField *propField)=0deBaseGraphicModulepure virtual
CreateRenderWindow(deRenderWindow *renderWindow)=0deBaseGraphicModulepure virtual
CreateSkin(deSkin *skin)=0deBaseGraphicModulepure virtual
CreateSky(deSky *sky)=0deBaseGraphicModulepure virtual
CreateSmokeEmitter(deSmokeEmitter *smokeEmitter)=0deBaseGraphicModulepure virtual
CreateVideo(deVideo *video)deBaseGraphicModulevirtual
CreateVideoPlayer(deVideoPlayer *videoPlayer)deBaseGraphicModulevirtual
CreateWorld(deWorld *world)=0deBaseGraphicModulepure virtual
deBaseGraphicModule(deLoadableModule &loadableModule)deBaseGraphicModule
deBaseModule(deLoadableModule &loadableModule)deBaseModule
FindParameter(const char *name) constdeBaseModulevirtual
GetGameEngine() constdeBaseModule
GetLoadableModule() constdeBaseModule
GetOS() constdeBaseModule
GetParameterCount() constdeBaseModulevirtual
GetParameterInfo(int index, deModuleParameter *parameter) constdeBaseModulevirtual
GetParameterValue(int index) constdeBaseModulevirtual
GetVFS() constdeBaseModuleinline
Init(deRenderWindow *renderWindow)=0deBaseGraphicModulepure virtual
InputOverlayCanvasChanged()deBaseGraphicModulevirtual
LogError(const char *message)deBaseModule
LogErrorFormat(const char *message,...)deBaseModule
LogErrorFormatUsing(const char *message, va_list args)deBaseModule
LogException(const deException &exception)deBaseModule
LogInfo(const char *message)deBaseModule
LogInfoFormat(const char *message,...)deBaseModule
LogInfoFormatUsing(const char *message, va_list args)deBaseModule
LogWarn(const char *message)deBaseModule
LogWarnFormat(const char *message,...)deBaseModule
LogWarnFormatUsing(const char *message, va_list args)deBaseModule
RenderWindows()=0deBaseGraphicModulepure virtual
SendCommand(const decUnicodeArgumentList &command, decUnicodeString &answer)deBaseModulevirtual
SetErrorTrace(const char *error, const char *sourceFunc, int sourceLine)deBaseModule
SetErrorTrace(const deException &exception)deBaseModule
SetParameterValue(int index, float value)deBaseModulevirtual
~deBaseGraphicModule()deBaseGraphicModulevirtual
~deBaseModule()deBaseModulevirtual