deBaseGraphicModule Member List

This is the complete list of members for deBaseGraphicModule, including all inherited members.
AddErrorTracePoint(const char *sourceFunc, int sourceLine)deBaseModule
BeginFrame()=0deBaseGraphicModule [pure virtual]
CleanUp()=0deBaseGraphicModule [pure virtual]
CreateBillboard(deBillboard *billboard)=0deBaseGraphicModule [pure virtual]
CreateCamera(deCamera *camera)=0deBaseGraphicModule [pure virtual]
CreateComponent(deComponent *comp)=0deBaseGraphicModule [pure virtual]
CreateDebugDrawer(deDebugDrawer *debugDrawer)=0deBaseGraphicModule [pure virtual]
CreateDecal(deDecal *decal)=0deBaseGraphicModule [pure virtual]
CreateDynamicSkin(deDynamicSkin *dynamicSkin)deBaseGraphicModule [virtual]
CreateEffect(deEffect *effect)=0deBaseGraphicModule [pure virtual]
CreateFont(deFont *font)=0deBaseGraphicModule [pure virtual]
CreateGraphicContext(deGraphicContext *context)=0deBaseGraphicModule [pure virtual]
CreateHeightTerrain(deHeightTerrain *heightTerrain)=0deBaseGraphicModule [pure virtual]
CreateImage(deImage *image)=0deBaseGraphicModule [pure virtual]
CreateLight(deLight *light)=0deBaseGraphicModule [pure virtual]
CreateLumimeter(deLumimeter *lumimeter)=0deBaseGraphicModule [pure virtual]
CreateModel(deModel *model)=0deBaseGraphicModule [pure virtual]
CreateOccluder(deOccluder *occluder)deBaseGraphicModule [virtual]
CreateParticleEmitter(deParticleEmitter *emitter)=0deBaseGraphicModule [pure virtual]
CreatePortalSystem(dePortalSystem *portalSystem)deBaseGraphicModule [virtual]
CreatePropField(dePropField *propField)=0deBaseGraphicModule [pure virtual]
CreateRenderTarget(deRenderTarget *target, bool primary)=0deBaseGraphicModule [pure virtual]
CreateRenderWindow(deRenderWindow *renderWindow)=0deBaseGraphicModule [pure virtual]
CreateSkin(deSkin *skin)=0deBaseGraphicModule [pure virtual]
CreateSky(deSky *sky)=0deBaseGraphicModule [pure virtual]
CreateSmokeEmitter(deSmokeEmitter *smokeEmitter)=0deBaseGraphicModule [pure virtual]
CreateVideo(deVideo *video)deBaseGraphicModule [virtual]
CreateVideoPlayer(deVideoPlayer *videoPlayer)deBaseGraphicModule [virtual]
CreateWorld(deWorld *world)=0deBaseGraphicModule [pure virtual]
deBaseGraphicModule(deLoadableModule *loadableModule)deBaseGraphicModule
deBaseModule(deLoadableModule *loadableModule)deBaseModule
EndFrame()=0deBaseGraphicModule [pure virtual]
FindParameter(const char *name) const deBaseModule [virtual]
GetGameEngine() const deBaseModule
GetLoadableModule() const deBaseModule
GetModuleConfigDirectory(decPath &path)deBaseModule
GetModuleLibDirectory(decPath &path)deBaseModule
GetModuleShareDirectory(decPath &path)deBaseModule
GetOS() const deBaseModule
GetParameterCount() const deBaseModule [virtual]
GetParameterInfo(int index, deModuleParameter *parameter) const deBaseModule [virtual]
GetParameterValue(int index) const deBaseModule [virtual]
Init(deRenderWindow *renderWindow)=0deBaseGraphicModule [pure virtual]
LogError(const char *message)deBaseModule
LogErrorFormat(const char *message,...)deBaseModule
LogErrorFormatUsing(const char *message, va_list args)deBaseModule
LogException(const duException &exception)deBaseModule
LogInfo(const char *message)deBaseModule
LogInfoFormat(const char *message,...)deBaseModule
LogInfoFormatUsing(const char *message, va_list args)deBaseModule
LogWarn(const char *message)deBaseModule
LogWarnFormat(const char *message,...)deBaseModule
LogWarnFormatUsing(const char *message, va_list args)deBaseModule
SendCommand(const decUnicodeArgumentList &command, decUnicodeString &answer)deBaseModule [virtual]
SetErrorTrace(const char *error, const char *sourceFunc, int sourceLine)deBaseModule
SetErrorTrace(const duException &exception)deBaseModule
SetParameterValue(int index, float value)deBaseModule [virtual]
SetRenderWindow(deRenderWindow *renderWindow)=0deBaseGraphicModule [pure virtual]
TexturePropertyMapChanged()deBaseGraphicModule [virtual]
~deBaseGraphicModule()deBaseGraphicModule [virtual]
~deBaseModule()deBaseModule [virtual]