Drag[en]gine Game Engine  1.0
deBaseGraphicParticleEmitterInstance Class Reference

Graphic Module Particle Emitter Instance Peer. More...

#include <deBaseGraphicParticleEmitterInstance.h>

Public Member Functions

Constructors and Destructors
 deBaseGraphicParticleEmitterInstance ()
 
virtual ~deBaseGraphicParticleEmitterInstance ()
 
Notifications
virtual void EmitterChanged ()
 
virtual void PositionChanged ()
 
virtual void OrientationChanged ()
 
virtual void ReferencePositionChanged ()
 Reference position changed. More...
 
virtual void EnableCastingChanged ()
 
virtual void CollisionFilterChanged ()
 
virtual void WarmUpTimeChanged ()
 
virtual void BurstTimeChanged ()
 
virtual void ControllerChanged (int controller)
 
virtual void TypeChanged (int type)
 
virtual void TypeParticlesChanged (int type)
 
virtual void ResetBurst ()
 
virtual void KillAllParticles ()
 

Detailed Description

Graphic Module Particle Emitter Instance Peer.

Author
Pl├╝ss Roland
Version
1.0
Date
2011

Constructor & Destructor Documentation

◆ deBaseGraphicParticleEmitterInstance()

deBaseGraphicParticleEmitterInstance::deBaseGraphicParticleEmitterInstance ( )

Creates a new peer.

◆ ~deBaseGraphicParticleEmitterInstance()

virtual deBaseGraphicParticleEmitterInstance::~deBaseGraphicParticleEmitterInstance ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ BurstTimeChanged()

virtual void deBaseGraphicParticleEmitterInstance::BurstTimeChanged ( )
virtual

Burst time changed.

◆ CollisionFilterChanged()

virtual void deBaseGraphicParticleEmitterInstance::CollisionFilterChanged ( )
virtual

Collision filter changed.

◆ ControllerChanged()

virtual void deBaseGraphicParticleEmitterInstance::ControllerChanged ( int  controller)
virtual

Controller changed.

◆ EmitterChanged()

virtual void deBaseGraphicParticleEmitterInstance::EmitterChanged ( )
virtual

Emitter changed.

◆ EnableCastingChanged()

virtual void deBaseGraphicParticleEmitterInstance::EnableCastingChanged ( )
virtual

Enable casting changed.

◆ KillAllParticles()

virtual void deBaseGraphicParticleEmitterInstance::KillAllParticles ( )
virtual

Kill all particles.

◆ OrientationChanged()

virtual void deBaseGraphicParticleEmitterInstance::OrientationChanged ( )
virtual

Orientation changed.

◆ PositionChanged()

virtual void deBaseGraphicParticleEmitterInstance::PositionChanged ( )
virtual

Position changed.

◆ ReferencePositionChanged()

virtual void deBaseGraphicParticleEmitterInstance::ReferencePositionChanged ( )
virtual

Reference position changed.

◆ ResetBurst()

virtual void deBaseGraphicParticleEmitterInstance::ResetBurst ( )
virtual

Reset burst particles.

◆ TypeChanged()

virtual void deBaseGraphicParticleEmitterInstance::TypeChanged ( int  type)
virtual

Type changed.

◆ TypeParticlesChanged()

virtual void deBaseGraphicParticleEmitterInstance::TypeParticlesChanged ( int  type)
virtual

Type particles changed.

◆ WarmUpTimeChanged()

virtual void deBaseGraphicParticleEmitterInstance::WarmUpTimeChanged ( )
virtual

Warm up time changed.


The documentation for this class was generated from the following file: