Drag[en]gine Game Engine  1.0
deBaseGraphicSmokeEmitter Class Reference

Graphic Module Smoke Emitter Peer. More...

#include <deBaseGraphicSmokeEmitter.h>

Public Member Functions

Constructors and Destructors
 deBaseGraphicSmokeEmitter ()
 
virtual ~deBaseGraphicSmokeEmitter ()
 
Notifications
virtual void VolumePositionChanged ()
 
virtual void SkinChanged ()
 
virtual void PointsChanged ()
 

Detailed Description

Graphic Module Smoke Emitter Peer.

Peer for the smoke emitter resource used by graphic modules.

Author
Pl├╝ss Roland
Version
1.0
Date
2009

Constructor & Destructor Documentation

◆ deBaseGraphicSmokeEmitter()

deBaseGraphicSmokeEmitter::deBaseGraphicSmokeEmitter ( )

Creates a new peer.

◆ ~deBaseGraphicSmokeEmitter()

virtual deBaseGraphicSmokeEmitter::~deBaseGraphicSmokeEmitter ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ PointsChanged()

virtual void deBaseGraphicSmokeEmitter::PointsChanged ( )
virtual

Points changed.

◆ SkinChanged()

virtual void deBaseGraphicSmokeEmitter::SkinChanged ( )
virtual

Skin changed.

◆ VolumePositionChanged()

virtual void deBaseGraphicSmokeEmitter::VolumePositionChanged ( )
virtual

Volume position changed.


The documentation for this class was generated from the following file: