Drag[en]gine Game Engine  1.0
deBaseModelModule Member List

This is the complete list of members for deBaseModelModule, including all inherited members.

AddErrorTracePoint(const char *sourceFunc, int sourceLine)deBaseModule
deBaseModelModule(deLoadableModule &loadableModule)deBaseModelModule
deBaseModule(deLoadableModule &loadableModule)deBaseModule
FindParameter(const char *name) constdeBaseModulevirtual
GetGameEngine() constdeBaseModule
GetLoadableModule() constdeBaseModule
GetOS() constdeBaseModule
GetParameterCount() constdeBaseModulevirtual
GetParameterInfo(int index, deModuleParameter *parameter) constdeBaseModulevirtual
GetParameterValue(int index) constdeBaseModulevirtual
GetVFS() constdeBaseModuleinline
LoadModel(decBaseFileReader &reader, deModel &model)=0deBaseModelModulepure virtual
LogError(const char *message)deBaseModule
LogErrorFormat(const char *message,...)deBaseModule
LogErrorFormatUsing(const char *message, va_list args)deBaseModule
LogException(const deException &exception)deBaseModule
LogInfo(const char *message)deBaseModule
LogInfoFormat(const char *message,...)deBaseModule
LogInfoFormatUsing(const char *message, va_list args)deBaseModule
LogWarn(const char *message)deBaseModule
LogWarnFormat(const char *message,...)deBaseModule
LogWarnFormatUsing(const char *message, va_list args)deBaseModule
SaveModel(decBaseFileWriter &writer, const deModel &model)=0deBaseModelModulepure virtual
SendCommand(const decUnicodeArgumentList &command, decUnicodeString &answer)deBaseModulevirtual
SetErrorTrace(const char *error, const char *sourceFunc, int sourceLine)deBaseModule
SetErrorTrace(const deException &exception)deBaseModule
SetParameterValue(int index, float value)deBaseModulevirtual
~deBaseModelModule()deBaseModelModulevirtual
~deBaseModule()deBaseModulevirtual