Drag[en]gine Game Engine  1.0
deBaseNetworkWorld Class Reference

Network Module World Peer. More...

#include <deBaseNetworkWorld.h>

Public Member Functions

Constructors and Destructors
 deBaseNetworkWorld ()
 
virtual ~deBaseNetworkWorld ()
 
Notifications
virtual void NetworkStateAdded (deNetworkState *state)
 
virtual void NetworkStateRemoved (deNetworkState *state)
 
virtual void AllNetworkStatesRemoved ()
 

Detailed Description

Network Module World Peer.

Network peer for the world resource.

Author
Pl├╝ss Roland
Version
1.0
Date
2006

Constructor & Destructor Documentation

◆ deBaseNetworkWorld()

deBaseNetworkWorld::deBaseNetworkWorld ( )

Creates a new peer.

◆ ~deBaseNetworkWorld()

virtual deBaseNetworkWorld::~deBaseNetworkWorld ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ AllNetworkStatesRemoved()

virtual void deBaseNetworkWorld::AllNetworkStatesRemoved ( )
virtual

All states have been removed.

◆ NetworkStateAdded()

virtual void deBaseNetworkWorld::NetworkStateAdded ( deNetworkState state)
virtual

State has been added.

◆ NetworkStateRemoved()

virtual void deBaseNetworkWorld::NetworkStateRemoved ( deNetworkState state)
virtual

State has been removed.


The documentation for this class was generated from the following file: