Drag[en]gine Game Engine  1.0
deBasePhysicsSmokeEmitter Class Reference

Smoke Emitter Particle System Peer. More...

#include <deBasePhysicsSmokeEmitter.h>

Public Member Functions

Constructors and Destructors
 deBasePhysicsSmokeEmitter ()
 
virtual ~deBasePhysicsSmokeEmitter ()
 
Management
virtual void EmitterPositionChanged ()
 
virtual void EmitterOrientationChanged ()
 
virtual void CastPropertyChanged ()
 
virtual void EnableCastingChanged ()
 
virtual void ComponentChanged ()
 
virtual void CastTextureChanged ()
 
virtual void SkinChanged ()
 
virtual void CollisionFilterChanged ()
 Collision filter changed. More...
 
virtual void GravityChanged ()
 

Detailed Description

Smoke Emitter Particle System Peer.

Peer for the smoke emitter resource used by the physics system.

Author
Pl├╝ss Roland
Version
1.0
Date
2009

Constructor & Destructor Documentation

◆ deBasePhysicsSmokeEmitter()

deBasePhysicsSmokeEmitter::deBasePhysicsSmokeEmitter ( )

Creates a new peer.

◆ ~deBasePhysicsSmokeEmitter()

virtual deBasePhysicsSmokeEmitter::~deBasePhysicsSmokeEmitter ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ CastPropertyChanged()

virtual void deBasePhysicsSmokeEmitter::CastPropertyChanged ( )
virtual

Emitter casting property changed.

◆ CastTextureChanged()

virtual void deBasePhysicsSmokeEmitter::CastTextureChanged ( )
virtual

Cast Texture changed.

◆ CollisionFilterChanged()

virtual void deBasePhysicsSmokeEmitter::CollisionFilterChanged ( )
virtual

Collision filter changed.

◆ ComponentChanged()

virtual void deBasePhysicsSmokeEmitter::ComponentChanged ( )
virtual

Component changed.

◆ EmitterOrientationChanged()

virtual void deBasePhysicsSmokeEmitter::EmitterOrientationChanged ( )
virtual

Emitter orientation changed.

◆ EmitterPositionChanged()

virtual void deBasePhysicsSmokeEmitter::EmitterPositionChanged ( )
virtual

Emitter position changed.

◆ EnableCastingChanged()

virtual void deBasePhysicsSmokeEmitter::EnableCastingChanged ( )
virtual

Enable casting changed.

◆ GravityChanged()

virtual void deBasePhysicsSmokeEmitter::GravityChanged ( )
virtual

Gravity changed.

◆ SkinChanged()

virtual void deBasePhysicsSmokeEmitter::SkinChanged ( )
virtual

Skin changed.


The documentation for this class was generated from the following file: