Scripting Module Connection Peer. More...
#include <deBaseScriptingConnection.h>
Public Member Functions | |
Constructors and Destructors | |
| deBaseScriptingConnection () | |
| Creates a new peer. | |
| virtual | ~deBaseScriptingConnection () |
| Cleans up the peer. | |
Notifications | |
| virtual void | ConnectionEstablished () |
| Connection established. | |
| virtual void | ConnectionFailed () |
| Connection failed. | |
| virtual void | ConnectionClosed () |
| Connection has been closed by the local or remote host. | |
| virtual void | MessageProgress (int bytesReceived) |
| A long message is in progress of receiving. | |
| virtual void | MessageReceived (const char *message, int length) |
| A message has been received. | |
| virtual deNetworkState * | LinkState (const char *message, int length) |
| Host sends a state to link. | |
Scripting Module Connection Peer.
| deBaseScriptingConnection::deBaseScriptingConnection | ( | ) |
Creates a new peer.
| virtual deBaseScriptingConnection::~deBaseScriptingConnection | ( | ) | [virtual] |
Cleans up the peer.
| virtual void deBaseScriptingConnection::ConnectionClosed | ( | ) | [virtual] |
Connection has been closed by the local or remote host.
| virtual void deBaseScriptingConnection::ConnectionEstablished | ( | ) | [virtual] |
Connection established.
| virtual void deBaseScriptingConnection::ConnectionFailed | ( | ) | [virtual] |
Connection failed.
| virtual deNetworkState* deBaseScriptingConnection::LinkState | ( | const char * | message, |
| int | length | ||
| ) | [virtual] |
Host sends a state to link.
Returns the state to link to. Returns NULL if the link can not be established resulting in an error send back to the host.
| virtual void deBaseScriptingConnection::MessageProgress | ( | int | bytesReceived ) | [virtual] |
A long message is in progress of receiving.
| virtual void deBaseScriptingConnection::MessageReceived | ( | const char * | message, |
| int | length | ||
| ) | [virtual] |
A message has been received.
1.7.2