Drag[en]gine Game Engine  1.0
deBaseScriptingPropField Class Reference

Scripting Module Prop Field Peer. More...

#include <deBaseScriptingPropField.h>

Public Member Functions

Constructors and Destructors
 deBaseScriptingPropField ()
 
virtual ~deBaseScriptingPropField ()
 
Notifications
virtual void CreateInstances (float density)
 

Detailed Description

Scripting Module Prop Field Peer.

Scripting module peer for a prop field.

Author
Pl├╝ss Roland
Version
1.0
Date
2009

Constructor & Destructor Documentation

◆ deBaseScriptingPropField()

deBaseScriptingPropField::deBaseScriptingPropField ( )

Creates a new peer.

◆ ~deBaseScriptingPropField()

virtual deBaseScriptingPropField::~deBaseScriptingPropField ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ CreateInstances()

virtual void deBaseScriptingPropField::CreateInstances ( float  density)
virtual

Requests the game scripts to fill the prop field with instances. The density indicates the percentage of instances to use compared to a fully populated prop field.


The documentation for this class was generated from the following file: