Drag[en]gine Game Engine  1.0
deBaseScriptingServer Class Reference

Scripting Module Server Peer. More...

#include <deBaseScriptingServer.h>

Public Member Functions

Constructors and Destructors
 deBaseScriptingServer ()
 
virtual ~deBaseScriptingServer ()
 
Notifications
virtual deConnectionIncomingConnection ()
 

Detailed Description

Scripting Module Server Peer.

Author
Pl├╝ss Roland
Version
1.0
Date
2008

Constructor & Destructor Documentation

◆ deBaseScriptingServer()

deBaseScriptingServer::deBaseScriptingServer ( )

Creates a new peer.

◆ ~deBaseScriptingServer()

virtual deBaseScriptingServer::~deBaseScriptingServer ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ IncomingConnection()

virtual deConnection* deBaseScriptingServer::IncomingConnection ( )
virtual

A remote host is about to connect. Return a new Conneciton object to bind to this incoming connection ot NULL if no more connections can be handled.


The documentation for this class was generated from the following file: