Drag[en]gine Game Engine  1.0
deBaseScriptingTouchSensor Class Reference

Scripting Module Touch Sensor Peer. More...

#include <deBaseScriptingTouchSensor.h>

Public Member Functions

Constructors and Destructors
 deBaseScriptingTouchSensor ()
 
virtual ~deBaseScriptingTouchSensor ()
 
Notifications
virtual void ColliderEnteredShape (int shape, deCollider *collider)
 
virtual void ColliderLeftShape (int shape, deCollider *collider)
 

Detailed Description

Scripting Module Touch Sensor Peer.

Touch sensor peer for the scripting module.

Author
Pl├╝ss Roland
Version
1.0
Date
2008

Constructor & Destructor Documentation

◆ deBaseScriptingTouchSensor()

deBaseScriptingTouchSensor::deBaseScriptingTouchSensor ( )

Creates a new peer.

◆ ~deBaseScriptingTouchSensor()

virtual deBaseScriptingTouchSensor::~deBaseScriptingTouchSensor ( )
virtual

Cleans up the peer.

Member Function Documentation

◆ ColliderEnteredShape()

virtual void deBaseScriptingTouchSensor::ColliderEnteredShape ( int  shape,
deCollider collider 
)
virtual

A collider entered a sensor shape.

Parameters
shapeIndex of the shape the collider entered.
colliderCollider entering the shape.

◆ ColliderLeftShape()

virtual void deBaseScriptingTouchSensor::ColliderLeftShape ( int  shape,
deCollider collider 
)
virtual

A collider left a sensor shape.

Parameters
shapeIndex of the shape the collider left.
colliderCollider entering the shape.

The documentation for this class was generated from the following file: