Billboard Resource Manager. More...
#include <deBillboardManager.h>
Public Member Functions | |
Constructors and Destructors | |
| deBillboardManager (deEngine *engine) | |
| Creates a new billboard resource manager. | |
| virtual | ~deBillboardManager () |
| Cleans up the billboard resource manager. | |
Management | |
| int | GetBillboardCount () const |
| retrieves the count of billboards. | |
| deBillboard * | CreateBillboard () |
| Creates a new billboard. | |
System Peer Management | |
| void | SystemGraphicLoad () |
| Graphic System Peers of all stored resources have to be created. | |
| void | SystemGraphicUnload () |
| Graphic System Peers of all stored resources have to be freed. | |
Resource only Functions | |
Those functions are only for resource objects and should never be called directly from an application. | |
| void | RemoveResource (deResource *resource) |
| Removes the given resource from the manager without freeing it. | |
Billboard Resource Manager.
| deBillboardManager::deBillboardManager | ( | deEngine * | engine ) |
Creates a new billboard resource manager.
| virtual deBillboardManager::~deBillboardManager | ( | ) | [virtual] |
Cleans up the billboard resource manager.
| deBillboard* deBillboardManager::CreateBillboard | ( | ) |
Creates a new billboard.
| int deBillboardManager::GetBillboardCount | ( | ) | const |
retrieves the count of billboards.
| void deBillboardManager::RemoveResource | ( | deResource * | resource ) | [virtual] |
Removes the given resource from the manager without freeing it.
Implements deResourceManager.
| void deBillboardManager::SystemGraphicLoad | ( | ) | [virtual] |
Graphic System Peers of all stored resources have to be created.
Reimplemented from deResourceManager.
| void deBillboardManager::SystemGraphicUnload | ( | ) | [virtual] |
Graphic System Peers of all stored resources have to be freed.
Reimplemented from deResourceManager.
1.7.2