Drag[en]gine Game Engine  1.0
deCaptureCanvas Member List

This is the complete list of members for deCaptureCanvas, including all inherited members.

AddReference()deObject
deCaptureCanvas(deCaptureCanvasManager *manager)deCaptureCanvas
deObject()deObject
deResource(deResourceManager *resourceManager)deResource
FreeReference()deObject
GetCanvasView() constdeCaptureCanvasinline
GetCapture() constdeCaptureCanvasinline
GetEngine() constdeResource
GetImage() constdeCaptureCanvasinline
GetLLManagerNext() constdeResourceinline
GetLLManagerPrev() constdeResourceinline
GetPeerGraphic() constdeCaptureCanvasinline
GetRefCount() constdeObjectinline
GetResourceManager() constdeResourceinline
MarkLeaking()deResource
SetCanvasView(deCanvasView *canvasView)deCaptureCanvas
SetCapture(bool capture)deCaptureCanvas
SetImage(deImage *image)deCaptureCanvas
SetLLManagerNext(deResource *resource)deResource
SetLLManagerPrev(deResource *resource)deResource
SetPeerGraphic(deBaseGraphicCaptureCanvas *peer)deCaptureCanvas
~deCaptureCanvas()deCaptureCanvasprotectedvirtual
~deObject()deObjectprotectedvirtual
~deResource()deResourceprotectedvirtual