deCollider Member List

This is the complete list of members for deCollider, including all inherited members.
AddAttachment(deColliderAttachment *attachment)deCollider
AddConstraint(deColliderConstraint *constraint)deCollider
AddReference()deObject
ApplyForce(const decVector &force)deCollider
ApplyForceAt(const decVector &force, const decVector &point)deCollider
ApplyTorque(const decVector &torque)deCollider
CanHit(const decLayerMask &layerMask, int groupNumber) const deCollider
CanHitCollider(const deCollider &collider) const deCollider
deCollider(deColliderManager *manager)deCollider
deObject()deObject
deResource(deResourceManager *resMgr)deResource
eResponseType enum namedeCollider
ertDynamic enum valuedeCollider
ertKinematic enum valuedeCollider
ertStatic enum valuedeCollider
FreeReference()deObject
GetAngularVelocity() const deCollider [inline]
GetAttachmentAt(int index) const deCollider
GetAttachmentCount() const deCollider [inline]
GetAttachmentWith(deCollider *collider) const deCollider
GetConstraintAt(int index) const deCollider
GetConstraintCount() const deCollider [inline]
GetEnabled() const deCollider [inline]
GetEngine() const deResource
GetGravity() const deCollider [inline]
GetGroupNumber() const deCollider [inline]
GetLayerMask()deCollider [inline]
GetLinearVelocity() const deCollider [inline]
GetMass() const deCollider [inline]
GetOrientation() const deCollider [inline]
GetParentWorld() const deCollider [inline]
GetPhysicsCollider() const deCollider [inline]
GetPosition() const deCollider [inline]
GetRefCount() const deObject [inline]
GetResourceManager() const deResource [inline]
GetResponseType() const deCollider [inline]
GetScriptingCollider() const deCollider [inline]
GetUseLocalGravity() const deCollider [inline]
HasAttachmentWith(deCollider *collider) const deCollider
HasConstraint(deColliderConstraint *constraint) const deCollider
IndexOfConstraint(deColliderConstraint *constraint) const deCollider
NotifyAttachmentChanged(int index)deCollider
NotifyConstraintChanged(int index)deCollider
NotifyLayerMaskChanged()deCollider
pNotifyBoneAngularVelocityChanged(int index)deCollider
pNotifyBoneDynamicChanged(int index)deCollider
pNotifyBoneLinearVelocityChanged(int index)deCollider
pNotifyBoneOrientationChanged(int index)deCollider
pNotifyBonePositionChanged(int index)deCollider
pNotifyBonePropertiesChanged(int index)deCollider
pNotifyCollisionVolumeChanged()deCollider [protected]
pNotifyComponentChanged()deCollider [protected]
pNotifyRigChanged()deCollider [protected]
RemoveAllAttachments()deCollider
RemoveAllConstraints()deCollider
RemoveAttachment(deColliderAttachment *attachment)deCollider
RemoveConstraint(deColliderConstraint *constraint)deCollider
SetAngularVelocity(const decVector &angVelo)deCollider
SetEnabled(bool enabled)deCollider
SetGravity(const decVector &gravity)deCollider
SetGroupNumber(int groupNumber)deCollider
SetLinearVelocity(const decVector &linVelo)deCollider
SetMass(float mass)deCollider
SetOrientation(const decQuaternion &orientation)deCollider
SetParentWorld(deWorld *parentWorld)deCollider
SetPhysicsCollider(deBasePhysicsCollider *phyCollider)deCollider
SetPosition(const decDVector &position)deCollider
SetResponseType(int responseType)deCollider
SetScriptingCollider(deBaseScriptingCollider *scrCollider)deCollider
SetUseLocalGravity(bool useLocalGravity)deCollider
Visit(deColliderVisitor *visitor)deCollider [virtual]
~deCollider()deCollider [virtual]
~deObject()deObject [virtual]
~deResource()deResource [virtual]