| AddReference() | deObject | |
| Clear() | deCollisionInfo | |
| deCollisionInfo() | deCollisionInfo | |
| deObject() | deObject | |
| FreeReference() | deObject | |
| GetBone() const | deCollisionInfo | [inline] |
| GetCollider() const | deCollisionInfo | [inline] |
| GetDistance() const | deCollisionInfo | [inline] |
| GetFace() const | deCollisionInfo | [inline] |
| GetHeightTerrain() const | deCollisionInfo | [inline] |
| GetHTSector() const | deCollisionInfo | [inline] |
| GetNormal() const | deCollisionInfo | [inline] |
| GetRefCount() const | deObject | [inline] |
| GetStopTesting() const | deCollisionInfo | [inline] |
| HasCollision() const | deCollisionInfo | |
| IsCollider() const | deCollisionInfo | |
| IsHTSector() const | deCollisionInfo | |
| SetCollider(deCollider *collider, int bone, int face) | deCollisionInfo | |
| SetDistance(float distance) | deCollisionInfo | |
| SetHTSector(deHeightTerrain *heightTerrain, deHeightTerrainSector *sector) | deCollisionInfo | |
| SetNormal(const decVector &normal) | deCollisionInfo | |
| SetStopTesting(bool stopTesting) | deCollisionInfo | |
| ~deCollisionInfo() | deCollisionInfo | [virtual] |
| ~deObject() | deObject | [virtual] |
1.7.2