deDSRenderableCamera Class Reference

Dynamic Skin Renderable Camera. More...

#include <deDSRenderableCamera.h>

Inheritance diagram for deDSRenderableCamera:
deDSRenderable

List of all members.

Public Member Functions

Constructors and Destructors
 deDSRenderableCamera (const char *name)
 Creates a new renderable.
virtual ~deDSRenderableCamera ()
 Cleans up the renderable.
Management
deCameraGetCamera () const
 Retrieves the camera or NULL if not set.
void SetCamera (deCamera *camera)
 Sets the camera or NULL if not set.
Visiting
virtual void Visit (deDSRenderableVisitor *visitor)
 Visits the renderable.

Detailed Description

Dynamic Skin Renderable Camera.

All pixels covered by this renderable are rendered using the given camera. Post processing effects are not applied since they are screen space which is not given here.

Author:
Plüss Roland
Version:
1.0
Date:
2008

Constructor & Destructor Documentation

deDSRenderableCamera::deDSRenderableCamera ( const char *  name )

Creates a new renderable.

virtual deDSRenderableCamera::~deDSRenderableCamera (  ) [virtual]

Cleans up the renderable.


Member Function Documentation

deCamera* deDSRenderableCamera::GetCamera (  ) const [inline]

Retrieves the camera or NULL if not set.

void deDSRenderableCamera::SetCamera ( deCamera camera )

Sets the camera or NULL if not set.

virtual void deDSRenderableCamera::Visit ( deDSRenderableVisitor visitor ) [virtual]

Visits the renderable.

Reimplemented from deDSRenderable.


The documentation for this class was generated from the following file: