Dynamic Skin Renderable Image. More...
#include <deDSRenderableImage.h>
Public Member Functions | |
Constructors and Destructors | |
| deDSRenderableImage (const char *name) | |
| Creates a new renderable. | |
| virtual | ~deDSRenderableImage () |
| Cleans up the renderable. | |
Management | |
| deImage * | GetImage () const |
| Retrieves the image or NULL if not set. | |
| void | SetImage (deImage *image) |
| Sets the image or NULL if not set. | |
Visiting | |
| virtual void | Visit (deDSRenderableVisitor *visitor) |
| Visits the renderable. | |
Dynamic Skin Renderable Image.
The texture is defined by an image.
| deDSRenderableImage::deDSRenderableImage | ( | const char * | name ) |
Creates a new renderable.
| virtual deDSRenderableImage::~deDSRenderableImage | ( | ) | [virtual] |
Cleans up the renderable.
| deImage* deDSRenderableImage::GetImage | ( | ) | const [inline] |
Retrieves the image or NULL if not set.
| void deDSRenderableImage::SetImage | ( | deImage * | image ) |
Sets the image or NULL if not set.
| virtual void deDSRenderableImage::Visit | ( | deDSRenderableVisitor * | visitor ) | [virtual] |
Visits the renderable.
Reimplemented from deDSRenderable.
1.7.2