Dynamic Skin Renderable Video Frame. More...
#include <deDSRenderableVideoFrame.h>
Public Member Functions | |
Constructors and Destructors | |
| deDSRenderableVideoFrame (const char *name) | |
| Creates a new renderable. | |
| virtual | ~deDSRenderableVideoFrame () |
| Cleans up the renderable. | |
Management | |
| deVideoPlayer * | GetVideoPlayer () const |
| Retrieves the video player or NULL if not set. | |
| void | SetVideoPlayer (deVideoPlayer *videoPlayer) |
| Sets the video player or NULL if not set. | |
Visiting | |
| virtual void | Visit (deDSRenderableVisitor *visitor) |
| Visits the renderable. | |
Dynamic Skin Renderable Video Frame.
The texture is defined by a frame of a video.
| deDSRenderableVideoFrame::deDSRenderableVideoFrame | ( | const char * | name ) |
Creates a new renderable.
| virtual deDSRenderableVideoFrame::~deDSRenderableVideoFrame | ( | ) | [virtual] |
Cleans up the renderable.
| deVideoPlayer* deDSRenderableVideoFrame::GetVideoPlayer | ( | ) | const [inline] |
Retrieves the video player or NULL if not set.
| void deDSRenderableVideoFrame::SetVideoPlayer | ( | deVideoPlayer * | videoPlayer ) |
Sets the video player or NULL if not set.
| virtual void deDSRenderableVideoFrame::Visit | ( | deDSRenderableVisitor * | visitor ) | [virtual] |
Visits the renderable.
Reimplemented from deDSRenderable.
1.7.2