deDebugDrawerManager Class Reference

Debug Drawer Resource Manager. More...

#include <deDebugDrawerManager.h>

Inheritance diagram for deDebugDrawerManager:
deResourceManager

List of all members.

Public Member Functions

Constructors and Destructors
 deDebugDrawerManager (deEngine *engine)
 Creates a new debug drawer resource manager linked to the given engine.
 ~deDebugDrawerManager ()
 Cleans up the debug drawer resource manager and reports leaking resources.
Management
int GetDebugDrawerCount () const
 retrieves the count of debug drawers.
deDebugDrawerCreateDebugDrawer ()
 Creates a new debug drawer.
System Peer Management
void SystemGraphicsLoad ()
void SystemGraphicsUnload ()
Resource only Functions

Those functions are only for resource objects and should never be called directly from an application.

void RemoveResource (deResource *resource)
 Removes the given resource from the manager without freeing it.

Detailed Description

Debug Drawer Resource Manager.

Author:
Plüss Roland
Version:
1.0
Date:
2008

Constructor & Destructor Documentation

deDebugDrawerManager::deDebugDrawerManager ( deEngine engine )

Creates a new debug drawer resource manager linked to the given engine.

deDebugDrawerManager::~deDebugDrawerManager (  )

Cleans up the debug drawer resource manager and reports leaking resources.


Member Function Documentation

deDebugDrawer* deDebugDrawerManager::CreateDebugDrawer (  )

Creates a new debug drawer.

int deDebugDrawerManager::GetDebugDrawerCount (  ) const

retrieves the count of debug drawers.

void deDebugDrawerManager::RemoveResource ( deResource resource ) [virtual]

Removes the given resource from the manager without freeing it.

Implements deResourceManager.

void deDebugDrawerManager::SystemGraphicsLoad (  )
void deDebugDrawerManager::SystemGraphicsUnload (  )

The documentation for this class was generated from the following file: