deHeightTerrain Class Reference

Height Terrain. More...

#include <deHeightTerrain.h>

Inheritance diagram for deHeightTerrain:
deResource deObject

List of all members.

Public Member Functions

Constructors and Destructors
 deHeightTerrain (deHeightTerrainManager *manager, float sectorSize, int heightImageSize)
 Creates a new height terrain.
virtual ~deHeightTerrain ()
 Cleans up the height terrain.
Management
float GetSectorDimension () const
 Retrieves the dimension of each sector in meters.
int GetHeightImageSize () const
 Retrieves the size of the height images.
decLayerMaskGetLayerMask ()
 Retrieves the layer mask.
void NotifyLayerMaskChanged ()
 Notifies the peers that the layer mask changed.
int GetGroupNumber () const
 Retrieves the group number or 0 if not set.
void SetGroupNumber (int groupNumber)
 Sets the group number or 0 if not set.
bool CanHit (const decLayerMask &layerMask, int groupNumber) const
 Determines if this height terrain can hit another object represented by a layer mask and a group number.
void NotifyHeightChanged (const decPoint &fromSector, const decPoint &fromCoordinates, const decPoint &toSector, const decPoint &toCoordinates)
 Notifies the peers that a sector heights changed.
Sectors
int GetSectorCount () const
 Retrieves the number of sectors.
deHeightTerrainSectorGetSectorAt (int index) const
 Retrieves the sector at the given index.
deHeightTerrainSectorGetSectorWith (const decPoint &coordinates) const
 Retrieves the sector with the given coordinates or NULL if not existing.
int IndexOfSector (deHeightTerrainSector *sector) const
 Retrieves the index of the given sector of -1 if not found.
void AddSector (deHeightTerrainSector *sector)
 Adds a sector to the world.
void RemoveSector (deHeightTerrainSector *sector)
 Removes the given sector from the world.
void RemoveAllSectors ()
 Removes all sectors from the world.
void NotifySectorChanged (int sector)
 Notifies the peers that a sector changed.
void NotifySectorTexturesChanged (int sector)
 Notifies the peers that the textures of a sector changed.
Decals
int GetDecalCount () const
 Retrieves the count of decals.
deDecalGetDecalAt (int index) const
 Retrieves the decal at the given index.
int IndexOfDecal (deDecal *decal) const
 Retrieves the index of the given decal of -1 if not found.
void AddDecal (deDecal *decal)
 Adds a decal to the world.
void RemoveDecal (deDecal *decal)
 Removes the given decal from the world.
void RemoveAllDecals ()
 Removes all decals from the world.
System Peers
deBaseGraphicHeightTerrainGetGraphicHeightTerrain () const
 Retrieves the graphic system peer object.
void SetGraphicHeightTerrain (deBaseGraphicHeightTerrain *peer)
 Sets the graphic system peer object.
deBasePhysicsHeightTerrainGetPhysicsHeightTerrain () const
 Retrieves the physics system peer object.
void SetPhysicsHeightTerrain (deBasePhysicsHeightTerrain *peer)
 Sets the physics system peer object.
Collision Detection
void FindDecalsAt (const decDVector &point, deDecalList *list)
 Stores all decals in contact with the given surface point into the provided list.
void FindDecalsTouching (decShape *shape, deDecalList *list)
 Stores all decals in contact with the given shape into the provided list.

Detailed Description

Height Terrain.

Defines a height terrain.

Author:
Plüss Roland
Version:
1.0
Date:
2009

Constructor & Destructor Documentation

deHeightTerrain::deHeightTerrain ( deHeightTerrainManager manager,
float  sectorSize,
int  heightImageSize 
)

Creates a new height terrain.

virtual deHeightTerrain::~deHeightTerrain (  ) [virtual]

Cleans up the height terrain.


Member Function Documentation

void deHeightTerrain::AddDecal ( deDecal decal )

Adds a decal to the world.

void deHeightTerrain::AddSector ( deHeightTerrainSector sector )

Adds a sector to the world.

bool deHeightTerrain::CanHit ( const decLayerMask layerMask,
int  groupNumber 
) const

Determines if this height terrain can hit another object represented by a layer mask and a group number.

The layer mask and the group number of both entities are checked for a match. Group numbers match only if neither of them is 0.

void deHeightTerrain::FindDecalsAt ( const decDVector point,
deDecalList list 
)

Stores all decals in contact with the given surface point into the provided list.

The point is best taken from an earlier collision test and is in world coordinates.

Parameters:
pointPoint on the surface to test.
listList of decals to fill in. Not emptied before filling.
void deHeightTerrain::FindDecalsTouching ( decShape shape,
deDecalList list 
)

Stores all decals in contact with the given shape into the provided list.

Parameters:
shapeShape to test.
listList of decals to fill in. Not emptied before filling.
deDecal* deHeightTerrain::GetDecalAt ( int  index ) const

Retrieves the decal at the given index.

int deHeightTerrain::GetDecalCount (  ) const [inline]

Retrieves the count of decals.

deBaseGraphicHeightTerrain* deHeightTerrain::GetGraphicHeightTerrain (  ) const [inline]

Retrieves the graphic system peer object.

int deHeightTerrain::GetGroupNumber (  ) const [inline]

Retrieves the group number or 0 if not set.

int deHeightTerrain::GetHeightImageSize (  ) const [inline]

Retrieves the size of the height images.

decLayerMask& deHeightTerrain::GetLayerMask (  ) [inline]

Retrieves the layer mask.

Call NotifyLayerMaskChanged after you have done changes.

deBasePhysicsHeightTerrain* deHeightTerrain::GetPhysicsHeightTerrain (  ) const [inline]

Retrieves the physics system peer object.

deHeightTerrainSector* deHeightTerrain::GetSectorAt ( int  index ) const

Retrieves the sector at the given index.

int deHeightTerrain::GetSectorCount (  ) const [inline]

Retrieves the number of sectors.

float deHeightTerrain::GetSectorDimension (  ) const [inline]

Retrieves the dimension of each sector in meters.

deHeightTerrainSector* deHeightTerrain::GetSectorWith ( const decPoint coordinates ) const

Retrieves the sector with the given coordinates or NULL if not existing.

int deHeightTerrain::IndexOfDecal ( deDecal decal ) const

Retrieves the index of the given decal of -1 if not found.

int deHeightTerrain::IndexOfSector ( deHeightTerrainSector sector ) const

Retrieves the index of the given sector of -1 if not found.

void deHeightTerrain::NotifyHeightChanged ( const decPoint fromSector,
const decPoint fromCoordinates,
const decPoint toSector,
const decPoint toCoordinates 
)

Notifies the peers that a sector heights changed.

void deHeightTerrain::NotifyLayerMaskChanged (  )

Notifies the peers that the layer mask changed.

void deHeightTerrain::NotifySectorChanged ( int  sector )

Notifies the peers that a sector changed.

void deHeightTerrain::NotifySectorTexturesChanged ( int  sector )

Notifies the peers that the textures of a sector changed.

void deHeightTerrain::RemoveAllDecals (  )

Removes all decals from the world.

void deHeightTerrain::RemoveAllSectors (  )

Removes all sectors from the world.

void deHeightTerrain::RemoveDecal ( deDecal decal )

Removes the given decal from the world.

void deHeightTerrain::RemoveSector ( deHeightTerrainSector sector )

Removes the given sector from the world.

void deHeightTerrain::SetGraphicHeightTerrain ( deBaseGraphicHeightTerrain peer )

Sets the graphic system peer object.

void deHeightTerrain::SetGroupNumber ( int  groupNumber )

Sets the group number or 0 if not set.

void deHeightTerrain::SetPhysicsHeightTerrain ( deBasePhysicsHeightTerrain peer )

Sets the physics system peer object.


The documentation for this class was generated from the following file: