Drag[en]gine Game Engine  1.0
deLanguagePack Member List

This is the complete list of members for deLanguagePack, including all inherited members.

AddEntry(deLanguagePackEntry *entry)deLanguagePack
AddReference()deObject
deFileResource(deResourceManager *resourceManager, deVirtualFileSystem *vfs, const char *filename)deFileResource
deLanguagePack(deLanguagePackManager *manager, deVirtualFileSystem *vfs, const char *filename)deLanguagePack
deObject()deObject
deResource(deResourceManager *resourceManager)deResource
FindEntry(deLanguagePackEntry *entry) constdeLanguagePack
FreeReference()deObject
GetAsynchron() constdeFileResourceinline
GetDescription() constdeLanguagePackinline
GetEngine() constdeResource
GetEntryAt(int index) constdeLanguagePack
GetEntryCount() constdeLanguagePackinline
GetEntryNamed(const char *name) constdeLanguagePack
GetFilename() constdeFileResourceinline
GetLLManagerNext() constdeResourceinline
GetLLManagerPrev() constdeResourceinline
GetMissingText() constdeLanguagePackinline
GetName() constdeLanguagePackinline
GetRefCount() constdeObjectinline
GetResourceManager() constdeResourceinline
GetVirtualFileSystem() constdeFileResourceinline
HasEntry(deLanguagePackEntry *entry) constdeLanguagePack
HasEntryNamed(const char *name) constdeLanguagePack
MarkLeaking()deResource
RemoveAllEntries()deLanguagePack
RemoveEntry(deLanguagePackEntry *entry)deLanguagePack
SetAsynchron(bool asynchron)deFileResource
SetDescription(const decUnicodeString &description)deLanguagePack
SetLLManagerNext(deResource *resource)deResource
SetLLManagerPrev(deResource *resource)deResource
SetMissingText(const decUnicodeString &missingText)deLanguagePack
SetName(const decUnicodeString &name)deLanguagePack
~deFileResource()deFileResourceprotectedvirtual
~deLanguagePack()deLanguagePackprotectedvirtual
~deObject()deObjectprotectedvirtual
~deResource()deResourceprotectedvirtual