Language Pack Entry. More...
#include <deLanguagePackEntry.h>
Public Member Functions | |
Constructors and Destructors | |
| deLanguagePackEntry (const char *name) | |
| Creates a new translator entry object with the given name. | |
| ~deLanguagePackEntry () | |
| Cleans up the translator. | |
Management | |
| const char * | GetName () const |
| Retrieves the name of the entry. | |
| const decUnicodeString & | GetText () const |
| Retrieves the text. | |
| void | SetText (const decUnicodeString &text) |
| Sets the text. | |
Language Pack Entry.
Provides translations from external files. A language pack contains a large list of entries which assign translations to a name. This list is not very optimal which is why the translator exists to fetch the translations from language packs organizing them in a section/entry list.
| deLanguagePackEntry::deLanguagePackEntry | ( | const char * | name ) |
Creates a new translator entry object with the given name.
| deLanguagePackEntry::~deLanguagePackEntry | ( | ) |
Cleans up the translator.
| const char* deLanguagePackEntry::GetName | ( | ) | const [inline] |
Retrieves the name of the entry.
| const decUnicodeString& deLanguagePackEntry::GetText | ( | ) | const [inline] |
Retrieves the text.
| void deLanguagePackEntry::SetText | ( | const decUnicodeString & | text ) |
Sets the text.
1.7.2