Drag[en]gine Game Engine  1.0
deLight Member List

This is the complete list of members for deLight, including all inherited members.

AddCageShape(decShape *cageShape)deLight
AddReference()deObject
deLight(deLightManager *manager)deLight
deObject()deObject
deResource(deResourceManager *resourceManager)deResource
eLightTypes enum namedeLight
eltAmbient enum valuedeLight
eltPoint enum valuedeLight
eltProjector enum valuedeLight
eltSemiPoint enum valuedeLight
eltSpot enum valuedeLight
emhDynamic enum valuedeLight
emhJittering enum valuedeLight
emhStatic enum valuedeLight
eMovementHints enum namedeLight
eParameterHints enum namedeLight
ephActivation enum valuedeLight
ephDynamic enum valuedeLight
ephFlicker enum valuedeLight
ephStatic enum valuedeLight
FreeReference()deObject
GetActivated() constdeLightinline
GetAmbientRatio() constdeLightinline
GetAngles() constdeLightinline
GetCageShapeAt(int index) constdeLight
GetCageShapeCount() constdeLight
GetCastShadows() constdeLightinline
GetColor() constdeLightinline
GetCutOffDistance() constdeLightinline
GetEngine() constdeResource
GetGraphicLight() constdeLightinline
GetHalfIntensityDistance() constdeLightinline
GetHintLightImportance() constdeLightinline
GetHintMovement() constdeLightinline
GetHintParameter() constdeLightinline
GetHintShadowImportance() constdeLightinline
GetIntensity() constdeLightinline
GetLLManagerNext() constdeResourceinline
GetLLManagerPrev() constdeResourceinline
GetLLWorldNext() constdeLightinline
GetLLWorldPrev() constdeLightinline
GetOrientation() constdeLightinline
GetParentWorld() constdeLightinline
GetPosition() constdeLightinline
GetProjectorCanvas() constdeLightinline
GetProjectorImage() constdeLightinline
GetRange() constdeLightinline
GetRefCount() constdeObjectinline
GetResourceManager() constdeResourceinline
GetShadowGap() constdeLightinline
GetShadowOrigin() constdeLightinline
GetSpotExponent() constdeLightinline
GetType() constdeLightinline
HasCageShape(decShape *cageShape) constdeLight
IndexOfCageShape(decShape *cageShape) constdeLight
MarkLeaking()deResource
NotifyCageChanged()deLight
RemoveAllCageShapes()deLight
RemoveCageShape(decShape *cageShape)deLight
SetActivated(bool activated)deLight
SetAmbientRatio(float ratio)deLight
SetAngles(const decVector2 &angles)deLight
SetCastShadows(bool castShadows)deLight
SetColor(const decColor &color)deLight
SetCutOffDistance(float distance)deLight
SetGraphicLight(deBaseGraphicLight *graLigSource)deLight
SetHalfIntensityDistance(float distance)deLight
SetHintLightImportance(int importance)deLight
SetHintMovement(eMovementHints hint)deLight
SetHintParameter(eParameterHints hint)deLight
SetHintShadowImportance(int importance)deLight
SetIntensity(float intensity)deLight
SetLLManagerNext(deResource *resource)deResource
SetLLManagerPrev(deResource *resource)deResource
SetLLWorldNext(deLight *light)deLight
SetLLWorldPrev(deLight *light)deLight
SetOrientation(const decQuaternion &orientation)deLight
SetParentWorld(deWorld *world)deLight
SetPosition(const decDVector &position)deLight
SetProjectorCanvas(deCanvasView *canvas)deLight
SetProjectorImage(deImage *image)deLight
SetRange(float range)deLight
SetShadowGap(float gap)deLight
SetShadowOrigin(const decVector &origin)deLight
SetSpotExponent(float exponent)deLight
SetType(eLightTypes type)deLight
~deLight()deLightprotectedvirtual
~deObject()deObjectprotectedvirtual
~deResource()deResourceprotectedvirtual