deMicrophoneManager Class Reference

Scene Microphone Resource Manager. More...

#include <deMicrophoneManager.h>

Inheritance diagram for deMicrophoneManager:
deResourceManager

List of all members.

Public Member Functions

Constructors and Destructors
 deMicrophoneManager (deEngine *engine)
 Creates a new microphone resource manager linked to the given engine.
 ~deMicrophoneManager ()
 Cleans up the microphone resource manager and reports leaking resources.
Management
int GetMicrophoneCount () const
 retrieves the count of microphones.
deMicrophoneCreateMicrophone ()
 Creates a new microphone.
System Peer Management
void SystemAudioLoad ()
 Audio System Peers of all stored resources have to be created.
void SystemAudioUnload ()
 Audio System Peers of all stored resources have to be freed.
Resource only Functions

Those functions are only for resource objects and should never be called directly from an application.

void RemoveResource (deResource *resource)
 Removes the given resource from the manager without freeing it.

Detailed Description

Scene Microphone Resource Manager.

Author:
Plüss Roland
Version:
1.0
Date:
2008

Constructor & Destructor Documentation

deMicrophoneManager::deMicrophoneManager ( deEngine engine )

Creates a new microphone resource manager linked to the given engine.

deMicrophoneManager::~deMicrophoneManager (  )

Cleans up the microphone resource manager and reports leaking resources.


Member Function Documentation

deMicrophone* deMicrophoneManager::CreateMicrophone (  )

Creates a new microphone.

int deMicrophoneManager::GetMicrophoneCount (  ) const

retrieves the count of microphones.

void deMicrophoneManager::RemoveResource ( deResource resource ) [virtual]

Removes the given resource from the manager without freeing it.

Implements deResourceManager.

void deMicrophoneManager::SystemAudioLoad (  ) [virtual]

Audio System Peers of all stored resources have to be created.

Reimplemented from deResourceManager.

void deMicrophoneManager::SystemAudioUnload (  ) [virtual]

Audio System Peers of all stored resources have to be freed.

Reimplemented from deResourceManager.


The documentation for this class was generated from the following file: