Drag[en]gine Game Engine  1.0
deOcclusionMeshBuilder Class Referenceabstract

Occlusion Mesh Builder. More...

#include <deOcclusionMeshBuilder.h>

Public Member Functions

Constructors and Destructors
 deOcclusionMeshBuilder ()
 
virtual ~deOcclusionMeshBuilder ()
 
Management
virtual void BuildOcclusionMesh (deOcclusionMesh *occmesh)=0
 

Detailed Description

Occlusion Mesh Builder.

Author
Pl├╝ss Roland
Version
1.0
Date
2012

Constructor & Destructor Documentation

◆ deOcclusionMeshBuilder()

deOcclusionMeshBuilder::deOcclusionMeshBuilder ( )

Creates a new builder.

◆ ~deOcclusionMeshBuilder()

virtual deOcclusionMeshBuilder::~deOcclusionMeshBuilder ( )
virtual

Cleans up the builder.

Member Function Documentation

◆ BuildOcclusionMesh()

virtual void deOcclusionMeshBuilder::BuildOcclusionMesh ( deOcclusionMesh occmesh)
pure virtual

Build occlusion mesh into the provided object.


The documentation for this class was generated from the following file: