Drag[en]gine Game Engine  1.0
dePropField Member List

This is the complete list of members for dePropField, including all inherited members.

AddReference()deObject
AddType(dePropFieldType *type)dePropField
deObject()deObject
dePropField(dePropFieldManager *manager)dePropField
deResource(deResourceManager *resourceManager)deResource
FreeReference()deObject
GetEngine() constdeResource
GetGraphicPropField() constdePropFieldinline
GetLLManagerNext() constdeResourceinline
GetLLManagerPrev() constdeResourceinline
GetLLWorldNext() constdePropFieldinline
GetLLWorldPrev() constdePropFieldinline
GetParentWorld() constdePropFieldinline
GetPhysicsPropField() constdePropFieldinline
GetPosition() constdePropFieldinline
GetRefCount() constdeObjectinline
GetResourceManager() constdeResourceinline
GetScriptingPropField() constdePropFieldinline
GetTypeAt(int index) constdePropField
GetTypeCount() constdePropFieldinline
IndexOfType(dePropFieldType *type) constdePropField
MarkLeaking()deResource
NotifyAssignmentsChanged(int type)dePropField
NotifyBendStatesChanged(int type)dePropField
NotifyCreateInstances(float density)dePropField
NotifyGroundChanged()dePropField
NotifyInstancesChanged(int type)dePropField
NotifyProjectInstances(const dePropFieldGround &ground, const decVector &direction)dePropField
NotifyTypeChanged(int type)dePropField
RemoveAllTypes()dePropField
RemoveType(dePropFieldType *type)dePropField
SetGraphicPropField(deBaseGraphicPropField *peer)dePropField
SetLLManagerNext(deResource *resource)deResource
SetLLManagerPrev(deResource *resource)deResource
SetLLWorldNext(dePropField *propField)dePropField
SetLLWorldPrev(dePropField *propField)dePropField
SetParentWorld(deWorld *world)dePropField
SetPhysicsPropField(deBasePhysicsPropField *peer)dePropField
SetPosition(const decDVector &position)dePropField
SetScriptingPropField(deBaseScriptingPropField *peer)dePropField
~deObject()deObjectprotectedvirtual
~dePropField()dePropFieldprotectedvirtual
~deResource()deResourceprotectedvirtual