Prop Field Manager. More...
#include <dePropFieldManager.h>
Public Member Functions | |
Constructors and Destructors | |
| dePropFieldManager (deEngine *engine) | |
| Creates a new resource manager. | |
| virtual | ~dePropFieldManager () |
| Cleans up the resource manager and reports leaking resources. | |
Management | |
| int | GetPropFieldCount () const |
| retrieves the count of prop fields. | |
| dePropField * | CreatePropField () |
| Creates a new prop field. | |
System Peer Management | |
| virtual void | SystemGraphicLoad () |
| Graphic System Peers of all stored resources have to be created. | |
| virtual void | SystemGraphicUnload () |
| Graphic System Peers of all stored resources have to be freed. | |
| virtual void | SystemPhysicsLoad () |
| Physics System Peers of all stored resources have to be created. | |
| virtual void | SystemPhysicsUnload () |
| Physics System Peers of all stored resources have to be freed. | |
| virtual void | SystemScriptingLoad () |
| Scripting System Peers of all stored resources have to be created. | |
| virtual void | SystemScriptingUnload () |
| Scripting System Peers of all stored resources have to be freed. | |
Resource only Functions | |
Those functions are only for resource objects and should never be called directly from an application. | |
| void | RemoveResource (deResource *resource) |
| Removes the given resource from the manager without freeing it. | |
Prop Field Manager.
Manages a list of prop fields.
| dePropFieldManager::dePropFieldManager | ( | deEngine * | engine ) |
Creates a new resource manager.
| virtual dePropFieldManager::~dePropFieldManager | ( | ) | [virtual] |
Cleans up the resource manager and reports leaking resources.
| dePropField* dePropFieldManager::CreatePropField | ( | ) |
Creates a new prop field.
| int dePropFieldManager::GetPropFieldCount | ( | ) | const |
retrieves the count of prop fields.
| void dePropFieldManager::RemoveResource | ( | deResource * | resource ) | [virtual] |
Removes the given resource from the manager without freeing it.
Implements deResourceManager.
| virtual void dePropFieldManager::SystemGraphicLoad | ( | ) | [virtual] |
Graphic System Peers of all stored resources have to be created.
Reimplemented from deResourceManager.
| virtual void dePropFieldManager::SystemGraphicUnload | ( | ) | [virtual] |
Graphic System Peers of all stored resources have to be freed.
Reimplemented from deResourceManager.
| virtual void dePropFieldManager::SystemPhysicsLoad | ( | ) | [virtual] |
Physics System Peers of all stored resources have to be created.
Reimplemented from deResourceManager.
| virtual void dePropFieldManager::SystemPhysicsUnload | ( | ) | [virtual] |
Physics System Peers of all stored resources have to be freed.
Reimplemented from deResourceManager.
| virtual void dePropFieldManager::SystemScriptingLoad | ( | ) | [virtual] |
Scripting System Peers of all stored resources have to be created.
Reimplemented from deResourceManager.
| virtual void dePropFieldManager::SystemScriptingUnload | ( | ) | [virtual] |
Scripting System Peers of all stored resources have to be freed.
Reimplemented from deResourceManager.
1.7.2