Render Window Resource Manager. More...
#include <deRenderWindowManager.h>
Public Member Functions | |
Constructors and Destructors | |
| deRenderWindowManager (deEngine *engine) | |
| Creates a new render window resource manager linked to the given engine. | |
| ~deRenderWindowManager () | |
| Cleans up the render window resource manager and reports leaking resources. | |
Management | |
| int | GetRenderWindowCount () const |
| retrieves the count of render windows. | |
| deRenderWindow * | CreateRenderWindow () |
| Creates a new render window. | |
System Peer Management | |
| void | SystemGraphicLoad () |
| Graphic System Peers of all stored resources have to be created. | |
| void | SystemGraphicUnload () |
| Graphic System Peers of all stored resources have to be freed. | |
Resource only Functions | |
Those functions are only for resource objects and should never be called directly from an application. | |
| void | RemoveResource (deResource *resource) |
| Removes the given resource from the manager without freeing it. | |
Render Window Resource Manager.
| deRenderWindowManager::deRenderWindowManager | ( | deEngine * | engine ) |
Creates a new render window resource manager linked to the given engine.
| deRenderWindowManager::~deRenderWindowManager | ( | ) |
Cleans up the render window resource manager and reports leaking resources.
| deRenderWindow* deRenderWindowManager::CreateRenderWindow | ( | ) |
Creates a new render window.
| int deRenderWindowManager::GetRenderWindowCount | ( | ) | const |
retrieves the count of render windows.
| void deRenderWindowManager::RemoveResource | ( | deResource * | resource ) | [virtual] |
Removes the given resource from the manager without freeing it.
Implements deResourceManager.
| void deRenderWindowManager::SystemGraphicLoad | ( | ) | [virtual] |
Graphic System Peers of all stored resources have to be created.
Reimplemented from deResourceManager.
| void deRenderWindowManager::SystemGraphicUnload | ( | ) | [virtual] |
Graphic System Peers of all stored resources have to be freed.
Reimplemented from deResourceManager.
1.7.2