Drag[en]gine Game Engine  1.0
deServer Member List

This is the complete list of members for deServer, including all inherited members.

AddReference()deObject
deObject()deObject
deResource(deResourceManager *resourceManager)deResource
deServer(deServerManager *manager)deServer
FreeReference()deObject
GetAddress() constdeServerinline
GetEngine() constdeResource
GetLLManagerNext() constdeResourceinline
GetLLManagerPrev() constdeResourceinline
GetNetworkServer() constdeServerinline
GetRefCount() constdeObjectinline
GetResourceManager() constdeResourceinline
GetScriptingServer() constdeServerinline
ListenOn(const char *address)deServer
MarkLeaking()deResource
SetAddress(const char *address)deServer
SetLLManagerNext(deResource *resource)deResource
SetLLManagerPrev(deResource *resource)deResource
SetNetworkServer(deBaseNetworkServer *netServer)deServer
SetScriptingServer(deBaseScriptingServer *scrServer)deServer
StopListening()deServer
~deObject()deObjectprotectedvirtual
~deResource()deResourceprotectedvirtual
~deServer()deServerprotectedvirtual