Skin Texture Property Color. More...
#include <deSkinPropertyColor.h>
Public Member Functions | |
Constructors and Destructors | |
| deSkinPropertyColor (int type) | |
| Creates a new named skin property color with the given type. | |
| virtual | ~deSkinPropertyColor () |
| Cleans up the skin property color. | |
Management | |
| const decColor & | GetColor () const |
| Retrieves the static color. | |
| void | SetColor (const decColor &color) |
| Sets the static color. | |
Visiting | |
| virtual void | Visit (deSkinPropertyVisitor *visitor) |
| Visits the property. | |
Skin Texture Property Color.
Defines a color property of a skin texture.
| deSkinPropertyColor::deSkinPropertyColor | ( | int | type ) |
Creates a new named skin property color with the given type.
| type | Type of the skin property obtained from adding a property name to the texture property map object held by the engine. |
| virtual deSkinPropertyColor::~deSkinPropertyColor | ( | ) | [virtual] |
Cleans up the skin property color.
| const decColor& deSkinPropertyColor::GetColor | ( | ) | const [inline] |
Retrieves the static color.
| void deSkinPropertyColor::SetColor | ( | const decColor & | color ) |
Sets the static color.
| virtual void deSkinPropertyColor::Visit | ( | deSkinPropertyVisitor * | visitor ) | [virtual] |
1.7.2