Skin Texture Image Property. More...
#include <deSkinPropertyImage.h>
Public Member Functions | |
Constructors and Destructors | |
| deSkinPropertyImage (int type) | |
| Creates a new named skin property with the given type. | |
| virtual | ~deSkinPropertyImage () |
| Cleans up the skin property. | |
Management | |
| const char * | GetPath () const |
| Retrieves the image path. | |
| void | SetPath (const char *path) |
| Sets the image path. | |
| deImage * | GetImage () const |
| Retrieves the image or NULL if not set. | |
| void | SetImage (deImage *image) |
| Sets the image or NULL if not set. | |
Visiting | |
| virtual void | Visit (deSkinPropertyVisitor *visitor) |
| Visits the property. | |
Skin Texture Image Property.
Defines a image property of a skin texture.
| deSkinPropertyImage::deSkinPropertyImage | ( | int | type ) |
Creates a new named skin property with the given type.
| type | Type of the skin property obtained from adding a property name to the texture property map object held by the engine. |
| virtual deSkinPropertyImage::~deSkinPropertyImage | ( | ) | [virtual] |
Cleans up the skin property.
| deImage* deSkinPropertyImage::GetImage | ( | ) | const [inline] |
Retrieves the image or NULL if not set.
| const char* deSkinPropertyImage::GetPath | ( | ) | const [inline] |
Retrieves the image path.
| void deSkinPropertyImage::SetImage | ( | deImage * | image ) |
Sets the image or NULL if not set.
| void deSkinPropertyImage::SetPath | ( | const char * | path ) |
Sets the image path.
| virtual void deSkinPropertyImage::Visit | ( | deSkinPropertyVisitor * | visitor ) | [virtual] |
1.7.2