Skin Texture Renderable Property. More...
#include <deSkinPropertyRenderable.h>
Public Member Functions | |
Constructors and Destructors | |
| deSkinPropertyRenderable (int type) | |
| Creates a new named skin property with the given type. | |
| virtual | ~deSkinPropertyRenderable () |
| Cleans up the skin property. | |
Management | |
| const char * | GetRenderableName () const |
| Retrieves the name of the renderable or NULL if not set. | |
| void | SetRenderableName (const char *renderableName) |
| Sets the name of the renderable or NULL if not set. | |
Visiting | |
| virtual void | Visit (deSkinPropertyVisitor *visitor) |
| Visits the property. | |
Skin Texture Renderable Property.
Defines a renderable property of a skin texture.
| deSkinPropertyRenderable::deSkinPropertyRenderable | ( | int | type ) |
Creates a new named skin property with the given type.
| type | Type of the skin property obtained from adding a property name to the texture property map object held by the engine. |
| virtual deSkinPropertyRenderable::~deSkinPropertyRenderable | ( | ) | [virtual] |
Cleans up the skin property.
| const char* deSkinPropertyRenderable::GetRenderableName | ( | ) | const [inline] |
Retrieves the name of the renderable or NULL if not set.
| void deSkinPropertyRenderable::SetRenderableName | ( | const char * | renderableName ) |
Sets the name of the renderable or NULL if not set.
| virtual void deSkinPropertyRenderable::Visit | ( | deSkinPropertyVisitor * | visitor ) | [virtual] |
1.7.2