Skin Texture Value Property. More...
#include <deSkinPropertyValue.h>
Public Member Functions | |
Constructors and Destructors | |
| deSkinPropertyValue (int type) | |
| Creates a new named skin property with the given type. | |
| virtual | ~deSkinPropertyValue () |
| Cleans up the skin property. | |
Management | |
| float | GetValue () const |
| Retrieves the value. | |
| void | SetValue (float value) |
| Sets the value. | |
Visiting | |
| virtual void | Visit (deSkinPropertyVisitor *visitor) |
| Visits the property. | |
Skin Texture Value Property.
Defines a value property of a skin texture.
| deSkinPropertyValue::deSkinPropertyValue | ( | int | type ) |
Creates a new named skin property with the given type.
| type | Type of the skin property obtained from adding a property name to the texture property map object held by the engine. |
| virtual deSkinPropertyValue::~deSkinPropertyValue | ( | ) | [virtual] |
Cleans up the skin property.
| float deSkinPropertyValue::GetValue | ( | ) | const [inline] |
Retrieves the value.
| void deSkinPropertyValue::SetValue | ( | float | value ) |
Sets the value.
| virtual void deSkinPropertyValue::Visit | ( | deSkinPropertyVisitor * | visitor ) | [virtual] |
1.7.2