Smoke Emitter Manager. More...
#include <deSmokeEmitterManager.h>
Public Member Functions | |
Constructors and Destructors | |
| deSmokeEmitterManager (deEngine *engine) | |
| Creates a new resource manager. | |
| virtual | ~deSmokeEmitterManager () |
| Cleans up the resource manager and reports leaking resources. | |
Management | |
| int | GetSmokeEmitterCount () const |
| retrieves the count of smoke emitters. | |
| deSmokeEmitter * | CreateSmokeEmitter () |
| Creates a new smoke emitter. | |
System Peer Management | |
| virtual void | SystemGraphicLoad () |
| Graphic System Peers of all stored resources have to be created. | |
| virtual void | SystemGraphicUnload () |
| Graphic System Peers of all stored resources have to be freed. | |
| virtual void | SystemPhysicsLoad () |
| Physics System Peers of all stored resources have to be created. | |
| virtual void | SystemPhysicsUnload () |
| Physics System Peers of all stored resources have to be freed. | |
Resource only Functions | |
Those functions are only for resource objects and should never be called directly from an application. | |
| void | RemoveResource (deResource *resource) |
| Removes the given resource from the manager without freeing it. | |
Smoke Emitter Manager.
Manages a list of smoke emitters.
| deSmokeEmitterManager::deSmokeEmitterManager | ( | deEngine * | engine ) |
Creates a new resource manager.
| virtual deSmokeEmitterManager::~deSmokeEmitterManager | ( | ) | [virtual] |
Cleans up the resource manager and reports leaking resources.
| deSmokeEmitter* deSmokeEmitterManager::CreateSmokeEmitter | ( | ) |
Creates a new smoke emitter.
| int deSmokeEmitterManager::GetSmokeEmitterCount | ( | ) | const |
retrieves the count of smoke emitters.
| void deSmokeEmitterManager::RemoveResource | ( | deResource * | resource ) | [virtual] |
Removes the given resource from the manager without freeing it.
Implements deResourceManager.
| virtual void deSmokeEmitterManager::SystemGraphicLoad | ( | ) | [virtual] |
Graphic System Peers of all stored resources have to be created.
Reimplemented from deResourceManager.
| virtual void deSmokeEmitterManager::SystemGraphicUnload | ( | ) | [virtual] |
Graphic System Peers of all stored resources have to be freed.
Reimplemented from deResourceManager.
| virtual void deSmokeEmitterManager::SystemPhysicsLoad | ( | ) | [virtual] |
Physics System Peers of all stored resources have to be created.
Reimplemented from deResourceManager.
| virtual void deSmokeEmitterManager::SystemPhysicsUnload | ( | ) | [virtual] |
Physics System Peers of all stored resources have to be freed.
Reimplemented from deResourceManager.
1.7.2