Drag[en]gine Game Engine  1.0
deSynthesizerInstance Member List

This is the complete list of members for deSynthesizerInstance, including all inherited members.

AddReference()deObject
deObject()deObject
deResource(deResourceManager *resourceManager)deResource
deSynthesizerInstance(deSynthesizerInstanceManager *manager)deSynthesizerInstance
FreeReference()deObject
GenerateSound(void *buffer, int bufferSize, int offset, int samples)deSynthesizerInstance
GetControllerAt(int index) constdeSynthesizerInstance
GetControllerCount() constdeSynthesizerInstance
GetEngine() constdeResource
GetLLManagerNext() constdeResourceinline
GetLLManagerPrev() constdeResourceinline
GetPeerSynthesizer() constdeSynthesizerInstanceinline
GetRefCount() constdeObjectinline
GetResourceManager() constdeResourceinline
GetSampleCount() constdeSynthesizerInstanceinline
GetSynthesizer() constdeSynthesizerInstanceinline
MarkLeaking()deResource
NotifyControllerChangedAt(int index)deSynthesizerInstance
Prepare()deSynthesizerInstance
Reset()deSynthesizerInstance
SetLLManagerNext(deResource *resource)deResource
SetLLManagerPrev(deResource *resource)deResource
SetPeerSynthesizer(deBaseSynthesizerSynthesizerInstance *peer)deSynthesizerInstance
SetSampleCount(int sampleCount)deSynthesizerInstance
SetSynthesizer(deSynthesizer *synthesizer)deSynthesizerInstance
~deObject()deObjectprotectedvirtual
~deResource()deResourceprotectedvirtual
~deSynthesizerInstance()deSynthesizerInstanceprotectedvirtual