Drag[en]gine Game Engine  1.0
deImage.h File Reference

Classes

class  deImage
 Image Resource. Stores images in variable bit depth and resolution. Does not provide any kind of conversation just storage. More...
 
struct  sGrayscale16
 
struct  sGrayscale32
 
struct  sGrayscale8
 
struct  sGrayscaleAlpha16
 
struct  sGrayscaleAlpha32
 
struct  sGrayscaleAlpha8
 
struct  sRGB16
 
struct  sRGB32
 
struct  sRGB8
 
struct  sRGBA16
 
struct  sRGBA32
 
struct  sRGBA8