Drag[en]gine Game Engine  1.0
deSmokeDensityPoint Struct Reference

Smoke Density Point. More...

#include <deSmokeEmitter.h>

Public Attributes

decVector position
 
float radius
 

Detailed Description

Smoke Density Point.

Density point of a smoke emitter. The radius parameter defines the radius of the sphere across which the density is distributed in a quadratic way.

Author
Pl├╝ss Roland
Version
1.0
Date
2009

Member Data Documentation

◆ position

decVector deSmokeDensityPoint::position

◆ radius

float deSmokeDensityPoint::radius

The documentation for this struct was generated from the following file: