Drag[en]gine Game Engine  1.0
sRGB32 Struct Reference

#include <deImage.h>

Public Attributes

float blue
 
float green
 
float red
 

Detailed Description

32-Bit Red-Green-Blue

Member Data Documentation

◆ blue

float sRGB32::blue

◆ green

float sRGB32::green

◆ red

float sRGB32::red

The documentation for this struct was generated from the following file: