Drag[en]gine Game Engine  1.0
sRGBA16 Struct Reference

#include <deImage.h>

Public Attributes

unsigned short alpha
 
unsigned short blue
 
unsigned short green
 
unsigned short red
 

Detailed Description

16-Bit Red-Green-Blue-Alpha

Member Data Documentation

◆ alpha

unsigned short sRGBA16::alpha

◆ blue

unsigned short sRGBA16::blue

◆ green

unsigned short sRGBA16::green

◆ red

unsigned short sRGBA16::red

The documentation for this struct was generated from the following file: