Drag[en]gine Game Engine  1.0
sRGBA32 Struct Reference

#include <deImage.h>

Public Attributes

float alpha
 
float blue
 
float green
 
float red
 

Detailed Description

32-Bit Red-Green-Blue-Alpha

Member Data Documentation

◆ alpha

float sRGBA32::alpha

◆ blue

float sRGBA32::blue

◆ green

float sRGBA32::green

◆ red

float sRGBA32::red

The documentation for this struct was generated from the following file: