Drag[en]gine Script Module DragonScript Script API  1.0
CConditionHasActor Class Reference
Inheritance diagram for CConditionHasActor:

Public Member Functions

bool evaluate (ConversationPlayback playback)
StringID getActorID ()
bool getNegate ()
CConditionHasActor new ()
void setActorID (StringID id)
void setNegate (bool negate)
- Public Member Functions inherited from ConversationCondition
bool evaluate (ConversationPlayback playback)
ConversationCondition new ()

Detailed Description

Conversation condition determining if the actor with the given ID exists in the conversation.

Roland Pl├╝ss

Member Function Documentation

§ evaluate()

bool evaluate ( ConversationPlayback  playback)

Determines if the condition is true.

§ getActorID()

StringID getActorID ( )

Retrieves the ID of the actor to check.

§ getNegate()

bool getNegate ( )

Determines if the result of the condition is negated.

§ new()

Create a new conversation condition.

§ setActorID()

void setActorID ( StringID  id)

Sets the actor ID.

§ setNegate()

void setNegate ( bool  negate)

Sets if the result of the condition is negated.

The documentation for this class was generated from the following file: