Drag[en]gine Script Module DragonScript Script API  1.0
ConversationCondition Class Reference
Inheritance diagram for ConversationCondition:
CConditionActorCommand CConditionActorInConversation CConditionActorParameter CConditionGameCommand CConditionHasActor CConditionLogic CConditionTrigger CConditionVariable

Public Member Functions

bool evaluate (ConversationPlayback playback)
ConversationCondition new ()

Detailed Description

Base class for conversation conditions.

Roland Pl├╝ss

Member Function Documentation

§ evaluate()

bool evaluate ( ConversationPlayback  playback)

Determines if the condition is true.

§ new()

Create a new conversation condition.

The documentation for this class was generated from the following file: